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LevelDesigner.net

While I was at Maxis, I designed a game about building video-game levels. The "story" is that you are a level designer who was just hired with up to 3 others to design levels for a new game. You will chose a color, assemble the level, and take turns adding your color coded design elements to make the level work from beginning to end. Ultimately, you playtest your final design against the other designers. You win not only by being the best player, but by having the most foresight as a designer to have placed the elements that matter most.