Game Design
Level Design
Game Theory
Misc Art Button
3D Models

There once was a contest to make a "Winter" video game that really got my friends and I thinking. What makes a game about Winter? Is it a platformer with snowmen? Santa Claus launching presents? We felt it should be more about a feeling almost as if you were looking at Winter through an iced over window. I like the end product as an art piece and I think the "invisible interface" was the key accomplishment.