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The 4 person "Amp Box" team came to me with a greenlit time managment game and a gesture focused Unity prototype. I helped to solidify their core game loop with risk, reward and subtle nuance that's hard to put down. Next I built nearly 200 levels in 6 different restaurants and left them with a detailed plan for future outsourcing. Kiss the Chef is currently in Geo-Beta, soon to release globally on iOS.