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    Triangle Launch

No matter what editor you are using, try playing with it to yeild cool or unexpected results. This type of experimenting will help you find a core mechanic your level can be based on. You can use one or two mechanics if you like, it depends on the game. I took my discovery with stacked jump boosters and won a level design contest to get my work in the XBLA N+ game. This was my first professionally published work.